What's your background?

I studied Art & Design with an emphasis in Graphic Design at Cal Poly San Luis Obispo. I learned everything I know on the job at my startup and then at Google. Cal Poly gave me a good background in visual design and problem solving. Maleesa's background is in architecture, so she is very good at thinking through challenging design problems with many angles. She also learned to program and did that for an agency for a year. After that she worked at at startup where she literally did every stage of the Lean Startup book, from problem interviewing to building the app. Our background together makes two super teachers and mentors. 

What software do I need to know? 

We use Google Docs to communicate, so you need to know that. However, I've had a student who had never used Google Docs like we had and she picked it up after the first session. We only use Google Docs until the Prototyping stage. That's when we try different software like Sketch and Keynote. In the course you will learn the basics of Sketch and Keynote, so you don't need to prepare before hand. Some students are eager to dive into new software and love it, so if you want you can start learning and practicing in Sketch right away. 

What technical skills do I need to know?

None. Product Design doesn't require any programming or coding.

Will companies look down on me for not having credentials?

No, the won't. Thankfully there are no credentials and you can get jobs based on merit, not pedigree.  Product Design, UX and UI don't have credentials. There are only a few accredited programs (Carnegie Mellon is the best) and they are very expensive and take years to complete. Companies know that. They want to hire immediately, so they are looking for people with the grit to learn on their own. The way to show companies you know what you're doing is to build a killer portfolio. Even if you have a degree that's all they care about. 

How many projects does a portfolio need to have? What type of projects?

A good portfolio has three to five strong projects and should reflect the type of work and job you are applying for. If you're applying for a job where you need to design mobile apps, it should have mobile apps. If you're applying for a company that primarily has a website, you should have websites. 

How many students are in one cohort?

Each cohort is different. I try to balance them with the right backgrounds, diversity and size. What I guarantee is that you get personal attention and feedback. 

After the six weeks what do you recommend students to continue practicing? 

We talk about that in the course, but I recommend building a solid portfolio of 3 - 5 pieces that reflects the type of job you want to get. You can continue to get feedback from other course participants, and do free work for companies that you admire and people you want to work for.  

How many hours of work a week is this?

  • This course was designed to be totally do-able with a full-time job. Many of my students work on their homework at work, and choose a project in collaboration with their boss. Also, it's only about 4 - 8 hours of work per week, depending on the design stage we're in.

  • What kind of feedback and support do I get?

    • Im available for unlimited email support and feedback 24/7 and respond as fast as I can. You can also ask classmates for help and feedback in our private Facebook group.

    • What are the prerequisites?

    • There are no prerequisites. Classes are a mix of people. Some have years of design experience and some are doing design for the first time. The curriculum is great for both , and gives you everything you need. If you want to get ahead and learn some software before class starts, I send out a list for you early birds.